Implementing Solutions

Equitable Classrooms

How can all young learners have access to quality, safe, and equitable learning environments?

Submissions are Closed

Selected Solutions

Rocket Learning

Rocket Learning builds vibrant digital communities of parents and teachers to support early and foundational learning for young children

By Namya Mahajan

AG AG
55

Tyto Online

Empowering experiential STEM learning through a video game where students actively learn through authentic, meaningful problem-solving.

By Lindsey Tropf

41

Ubongo Edutainment

Bridge the digital divide by co-creating and distributing diverse learning content through networks and technology African kids already use.

By Fatema Ismailjee

225

JovenSalud.net

Online career, education and crisis support for teens to finish school and graduate.

By Mary Coffman

1039

ProGame - Coding WITHOUT Computers!

Our invention is primarily a kit containing Cardboard blocks – A paper computer that costs a little over $3.

By Mr. Suraj Meiyur

1352

sensoryREADY

Affordable safe immersive educational and therapy friend space.

By Ayman Arandi

5

Otsimo

Otsimo is democratizing access to special education & speech therapy through its leading game-based learning apps.

By Zafer Elcik

6

Finalists

Kolibri

Offline-first hybrid teaching and learning tool to address learning loss in low-resource settings

By Lauren Lichtman

351

Interactive at-home learning on WhatsApp

Open-source solution helping 2.5M Delhi government school students access interactive lessons, assignments and testing through WhatsApp

By Aishwarya Geete

AG AG
140

The ReFunza Project

First personalized learning platform to use SMS and AI to build skills for refugee learners through the support of refugee-led organisations

By Ruth Njiri

RN RN
67

Brume

Brume is a learning game helping in the early detection of dyspraxia, and helping all children master key pre-writing skills in the process

By Mr Serge Versille

33

Arts for All by Slam Out Loud

Using visual and performing arts to enable children from disadvantaged backgrounds build creativity, confidence and find their voice.

By Jigyasa Labroo

JL JL
958

Read to Lead

In Read to Lead, students become the boss in a virtual workplace with diverse role models and learn literacy, life, and career skills.

By Matthew Chacko

MC MC
38

eFlow Education

eFlow is a highly accessible cloud based platform powered by an interactive chatbot that enables online learning for underserved communities

By Bassel Jalaleddine

181
Show Submitted Solutions

Submitted Solutions

PeruTeQuiero Aprendiendo

Focuses on promoting integral education given the gap caused by the pandemic by the implementation of online tutoring sessions.

By Arianna Pepper

AP AP

Annie

Self-Learning Braille Literacy device that helps the VI learn to read, write, and type in Braille, through interactive audio-guided content.

By Sanskriti Dawle

BigHope Robotics

Bridging the opportunity gap in early childhood and elementary STEAM Education to empower young learners in marginalized communities.

By Oren O'Neal

6crickets Enrichment Platform

6crickets interconnects schools/districts, enrichment providers, and parents to bring the best enrichment activities to K-12 students.

By Dr. Helen Wang

HW HW

bina

bina is a digital education ecosystem designed to deliver live personalised education for 4–12 year-olds.

By Bryony Whitehead

BW BW

3D learning worlds: VR+Web = scalability

A 3D world for online learning accessible from almost any modern web browser and advanced VR devices.

By Juan Reyes

Springbay Studio Ltd.

League for Green Leaders is an online climate-action competition for children 8-14 that is empowering, playful and action-based.

By Jane Ji

JJ JJ

IntelliED

IntelliED allows K-12 institutes to leverage Analytics, ML & AI based approach to support students and build exciting classroom communities.

By Mr. A. B.

Prepanet Monterrey Online Education

Offer a high school online education program where current undergraduates use their talent to push education forward as tutors or counselors

By Marina Sandoval García

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